PRODUCT DESIGN · MAY 22, 2026

Designing for the empty state

Every product is at its worst the first time someone opens it. Most teams design that screen last.

Sabbir Ahmed · 5 min read

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The dashboard mockup in the pitch deck is full of data. The dashboard your first customer sees is empty. That gap is where activation goes to die.

Three states, always

  • Empty: what this will show, and one obvious action to fill it
  • Loading: skeletons shaped like the real content, never a spinner over a blank page
  • Error: what broke, what it means for the user, and what they can do next

Seeding an account with realistic sample data on signup is the single highest-return activation change I have shipped repeatedly, it turns an empty product into a tour.